
Item specifics
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Condition
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Brand
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Unbranded
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MPN
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Does not apply
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ISBN
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9781512455847
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Book Title
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Coding to Create and Communicate
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Book Series
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Kids Get Coding Ser.
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Publisher
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Lerner Publishing Group
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Item Length
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9.1 in
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Publication Year
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2017
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Format
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Trade Paperback
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Language
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English
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Illustrator
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Westgate, Alex, Yes
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Item Height
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0.1 in
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Genre
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Juvenile Nonfiction, Young Adult Nonfiction
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Topic
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Computers / Programming, Technology / How Things Work-Are Made, Technology / Electricity & Electronics
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Item Weight
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2.7 Oz
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Item Width
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7.7 in
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Number of Pages
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24 Pages
Coding to Create and Communicate (Kids Get Coding) (Kids Get Coding ( – GOOD
About this product
Product Identifiers
Publisher
Lerner Publishing Group
ISBN-10
1512455849
ISBN-13
9781512455847
eBay Product ID (ePID)
234949320
Product Key Features
Book Title
Coding to Create and Communicate
Number of Pages
24 Pages
Language
English
Publication Year
2017
Topic
Computers / Programming, Technology / How Things Work-Are Made, Technology / Electricity & Electronics
Illustrator
Westgate, Alex, Yes
Genre
Juvenile Nonfiction, Young Adult Nonfiction
Book Series
Kids Get Coding Ser.
Format
Trade Paperback
Dimensions
Item Height
0.1 in
Item Weight
2.7 Oz
Item Length
9.1 in
Item Width
7.7 in
Additional Product Features
Intended Audience
Juvenile Audience
LCCN
2016-056355
Dewey Edition
23
Reviews
With bright, colorful illustrations and a pleasantly jumbled layout, these titles in the Kids get Coding series introduce key computer programming concepts to early elementary-schoolers. Each volume uses approachable, everyday examples and a friendly tone to both explain why coding is important and invite readers to try a few simple activities in the text or a linked website, which includes both Scratch exercises and worksheets. Coding in the Real World explains computer basics, such as input, output, sensors, and highlights some of the unexpected places coding is important, such as street lights and grocery stores. The lessons get more specific in Coding to Create and Communicate, which covers social media, internet literacy, and the fundamentals of email, video calls, and metadata, among other things. A warning against sharing too much personal information online is particularly helpful. Programming Awesome Apps walks readers through the process of developing a simple app, and a linked Scratch module allows readers to see how the app works firsthand. Centered around designing an adventure game, Programming Games and Animation addresses how to code character movements, game play, and score keeping. The simple, straightforward text is nicely pitched to a younger audience, and the cheerful illustrations and hands-on components give this useful, high-interest topic added appeal., With bright, colorful illustrations and a pleasantly jumbled layout, these titles in the Kids get Coding series introduce key computer programming concepts to early elementary-schoolers. Each volume uses approachable, everyday examples and a friendly tone to both explain why coding is important and invite readers to try a few simple activities in the text or a linked website, which includes both Scratch exercises and worksheets. Coding in the Real World explainscomputer basics, such as input, output, sensors, and highlights some of the unexpected places coding is important, such as street lights and grocery stores. The lessons get more specific in Coding to Create and Communicate, which covers social media, internet literacy, and the fundamentals of email, video calls, and metadata, among other things. A warning against sharing too much personal information online is particularly helpful. Programming Awesome Apps walks readers through the process of developing a simple app, and a linked Scratch module allows readers to see how the app works firsthand. Centered around designing an adventure game, Programming Games and Animation addresses how to code character movements, game play, and score keeping. The simple, straightforward text is nicely pitched to a younger audience, and the cheerful illustrations and hands-on components give this useful, high-interest topic added appeal.
Grade From
First Grade
Grade To
Fourth Grade
Dewey Decimal
005.1
Synopsis
How do you use computers? We can use computers to talk with other people, play games, and be creative. Discover how code tells computers when to send and receive messages, and learn how computer programs can help us create and share stories, music, and pictures. Then use your new knowledge and the link in this book to complete fun activities online Self-directed projects and activities help kids learn the basics of coding., How do you use computers? We can use computers to talk with other people, play games, and be creative. Discover how code tells computers when to send and receive messages, and learn how computer programs can help us create and share stories, music, and pictures. Then use your new knowledge and the link in this book to complete fun activities online! Self-directed projects and activities help kids learn the basics of coding., How do you use computers? We can use computers to talk with other people, play games, and be creative. Discover how code tells computers when to send and receive messages, and learn how computer programs can help us create and share stories, music, and pictures. Then use your new knowledge and the link in this book to complete fun activities online
LC Classification Number
QA76.6.L88527 2018
Price : 5.76
Ends on : N/A
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